| augment question | |
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Amazoneus
Posts : 54 Join date : 2011-06-06 Age : 30 Location : Greece
| Subject: augment question Wed Jun 15, 2011 6:52 am | |
| why augment example p atk give 84 p atk is that retail like official or what ? | |
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Willow Admin
Posts : 113 Join date : 2011-05-24
| Subject: Re: augment question Wed Jun 15, 2011 7:15 am | |
| If you cant tell, then its good. If you know how it is supposed to be, tell us. | |
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WindRB
Posts : 24 Join date : 2011-06-06
| Subject: Re: augment question Wed Jun 15, 2011 8:19 am | |
| I don't understand, is he asking a question, or telling us something is wrong?? | |
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WindRB
Posts : 24 Join date : 2011-06-06
| Subject: Re: augment question Wed Jun 15, 2011 8:20 am | |
| The amount of patk a skill gives is totally depended on the type of weapon the skill is enhancing. | |
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Amazoneus
Posts : 54 Join date : 2011-06-06 Age : 30 Location : Greece
| Subject: Re: augment question Wed Jun 15, 2011 10:49 am | |
| should be like this check this out
http://my-svn.assembla.com/svn/l2open-free/trunk/L2Open_DataPack/data/stats/skills/3200-3299.xml
http://my-svn.assembla.com/svn/l2open-free/trunk/L2Open_DataPack/data/stats/skills/3100-3199.xml
P.S sorry for the advertising other project but i wanna show you how it is
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Amazoneus
Posts : 54 Join date : 2011-06-06 Age : 30 Location : Greece
| Subject: Re: augment question Fri Jun 17, 2011 5:13 am | |
| make augments like those please. | |
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Synerge
Posts : 6 Join date : 2011-06-14
| Subject: Re: augment question Fri Jun 17, 2011 11:11 am | |
| What's the augmentation' skill ID? | |
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Amazoneus
Posts : 54 Join date : 2011-06-06 Age : 30 Location : Greece
| Subject: Re: augment question Sat Jun 18, 2011 12:58 am | |
| check all those on skills 3100-3199 3200-3299 | |
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Synerge
Posts : 6 Join date : 2011-06-14
| Subject: Re: augment question Sat Jun 18, 2011 9:11 pm | |
| Check for yourself. Retail skill: - Code:
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<skill id="3240" levels="10" name="Item Skill: Might"> <!-- Comments: Description: Passive: Increases P. Atk. when equipped. --> <table name="#magicLvl"> 46 49 52 55 58 61 64 67 70 75 </table> <table name="#pAtk"> 10.26 11.22 11.94 12.94 13.55 14.44 14.85 15.92 16.68 17.84 </table> <set name="magicLvl" val="#magicLvl" /> <set name="operateType" val="OP_PASSIVE" /> <set name="skillType" val="BUFF" /> <set name="target" val="TARGET_SELF" /> <for> <add order="0x40" stat="pAtk" val="#pAtk" /> </for> </skill>
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Amazoneus
Posts : 54 Join date : 2011-06-06 Age : 30 Location : Greece
| Subject: Re: augment question Sat Jun 18, 2011 11:25 pm | |
| it should be : - Quote :
- <skill id="3240" levels="10" name="Item Skill: Might">
<table name="#pAtk"> 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.1 1.11 1.12 </table> <set name="target" val="TARGET_SELF" /> <set name="skillType" val="BUFF" /> <set name="operateType" val="OP_PASSIVE" /> <for> <mul order="0x30" stat="pAtk" val="#pAtk" /> </for> </skill> | |
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Synerge
Posts : 6 Join date : 2011-06-14
| Subject: Re: augment question Sun Jun 19, 2011 10:53 pm | |
| You didnt read what i wrote. That skill is 100% retail freya | |
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Amazoneus
Posts : 54 Join date : 2011-06-06 Age : 30 Location : Greece
| Subject: Re: augment question Mon Jun 20, 2011 7:41 am | |
| i dont think so check from l2jserver.com stable pack freya T2.4
http://www.l2jserver.com/nightly/index.php?dir=old%2FT2.4%2F
Download l2j-datapack.zip and check the augment skill effects
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Synerge
Posts : 6 Join date : 2011-06-14
| Subject: Re: augment question Mon Jun 20, 2011 7:20 pm | |
| -.- I got this skills from the retail server - Code:
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<skill id="3240" levels="10" name="Item Skill: Might"> <!-- Comments: Description: Passive: Increases P. Atk. when equipped. --> <table name="#magicLvl"> 46 49 52 55 58 61 64 67 70 75 </table> <table name="#pAtk"> 10.26 11.22 11.94 12.94 13.55 14.44 14.85 15.92 16.68 17.84 </table> <set name="magicLvl" val="#magicLvl" /> <set name="operateType" val="OP_PASSIVE" /> <set name="skillType" val="BUFF" /> <set name="target" val="TARGET_SELF" /> <for> <add order="0x40" stat="pAtk" val="#pAtk" /> </for> </skill>
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Gladicek
Posts : 2 Join date : 2011-06-20
| Subject: Re: augment question Tue Jun 21, 2011 2:55 am | |
| - Synerge wrote:
- -.-
I got this skills from the retail server
- Code:
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<skill id="3240" levels="10" name="Item Skill: Might"> <!-- Comments: Description: Passive: Increases P. Atk. when equipped. --> <table name="#magicLvl"> 46 49 52 55 58 61 64 67 70 75 </table> <table name="#pAtk"> 10.26 11.22 11.94 12.94 13.55 14.44 14.85 15.92 16.68 17.84 </table> <set name="magicLvl" val="#magicLvl" /> <set name="operateType" val="OP_PASSIVE" /> <set name="skillType" val="BUFF" /> <set name="target" val="TARGET_SELF" /> <for> <add order="0x40" stat="pAtk" val="#pAtk" /> </for> </skill>
Yeah Synerge stats look same as from leaked freya files | |
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| augment question | |
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