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 augment question

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Amazoneus




Posts : 54
Join date : 2011-06-06
Age : 30
Location : Greece

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PostSubject: augment question   augment question Icon_minitimeWed Jun 15, 2011 6:52 am

why augment example p atk give 84 p atk is that retail like official or what ?
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Willow
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Willow


Posts : 113
Join date : 2011-05-24

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PostSubject: Re: augment question   augment question Icon_minitimeWed Jun 15, 2011 7:15 am

If you cant tell, then its good. What a Face
If you know how it is supposed to be, tell us.
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WindRB




Posts : 24
Join date : 2011-06-06

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PostSubject: Re: augment question   augment question Icon_minitimeWed Jun 15, 2011 8:19 am

I don't understand, is he asking a question, or telling us something is wrong??
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WindRB




Posts : 24
Join date : 2011-06-06

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PostSubject: Re: augment question   augment question Icon_minitimeWed Jun 15, 2011 8:20 am

The amount of patk a skill gives is totally depended on the type of weapon the skill is enhancing.
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Amazoneus




Posts : 54
Join date : 2011-06-06
Age : 30
Location : Greece

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PostSubject: Re: augment question   augment question Icon_minitimeWed Jun 15, 2011 10:49 am

should be like this check this out

http://my-svn.assembla.com/svn/l2open-free/trunk/L2Open_DataPack/data/stats/skills/3200-3299.xml

http://my-svn.assembla.com/svn/l2open-free/trunk/L2Open_DataPack/data/stats/skills/3100-3199.xml

P.S sorry for the advertising other project but i wanna show you how it is

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Amazoneus




Posts : 54
Join date : 2011-06-06
Age : 30
Location : Greece

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PostSubject: Re: augment question   augment question Icon_minitimeFri Jun 17, 2011 5:13 am

make augments like those please.
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Synerge




Posts : 6
Join date : 2011-06-14

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PostSubject: Re: augment question   augment question Icon_minitimeFri Jun 17, 2011 11:11 am

What's the augmentation' skill ID?
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Amazoneus




Posts : 54
Join date : 2011-06-06
Age : 30
Location : Greece

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PostSubject: Re: augment question   augment question Icon_minitimeSat Jun 18, 2011 12:58 am

check all those on skills 3100-3199 3200-3299
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Synerge




Posts : 6
Join date : 2011-06-14

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PostSubject: Re: augment question   augment question Icon_minitimeSat Jun 18, 2011 9:11 pm

Check for yourself.

Retail skill:

Code:
   <skill id="3240" levels="10" name="Item Skill: Might">
      <!--
         Comments:
         Description: Passive: Increases P. Atk. when equipped.
      -->
      <table name="#magicLvl"> 46 49 52 55 58 61 64 67 70 75 </table>
      <table name="#pAtk"> 10.26 11.22 11.94 12.94 13.55 14.44 14.85 15.92 16.68 17.84 </table>
      <set name="magicLvl" val="#magicLvl" />
      <set name="operateType" val="OP_PASSIVE" />
      <set name="skillType" val="BUFF" />
      <set name="target" val="TARGET_SELF" />
      <for>
         <add order="0x40" stat="pAtk" val="#pAtk" />
      </for>
   </skill>
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Amazoneus




Posts : 54
Join date : 2011-06-06
Age : 30
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PostSubject: Re: augment question   augment question Icon_minitimeSat Jun 18, 2011 11:25 pm

it should be :

Quote :
<skill id="3240" levels="10" name="Item Skill: Might">
<table name="#pAtk"> 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.1 1.11 1.12 </table>
<set name="target" val="TARGET_SELF" />
<set name="skillType" val="BUFF" />
<set name="operateType" val="OP_PASSIVE" />
<for>
<mul order="0x30" stat="pAtk" val="#pAtk" />
</for>
</skill>
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Synerge




Posts : 6
Join date : 2011-06-14

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PostSubject: Re: augment question   augment question Icon_minitimeSun Jun 19, 2011 10:53 pm

You didnt read what i wrote.
That skill is 100% retail freya
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Amazoneus




Posts : 54
Join date : 2011-06-06
Age : 30
Location : Greece

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PostSubject: Re: augment question   augment question Icon_minitimeMon Jun 20, 2011 7:41 am

i dont think so check from l2jserver.com stable pack freya T2.4

http://www.l2jserver.com/nightly/index.php?dir=old%2FT2.4%2F

Download l2j-datapack.zip and check the augment skill effects


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Synerge




Posts : 6
Join date : 2011-06-14

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PostSubject: Re: augment question   augment question Icon_minitimeMon Jun 20, 2011 7:20 pm

-.-

I got this skills from the retail server

Code:
  <skill id="3240" levels="10" name="Item Skill: Might">
      <!--
        Comments:
        Description: Passive: Increases P. Atk. when equipped.
      -->
      <table name="#magicLvl"> 46 49 52 55 58 61 64 67 70 75 </table>
      <table name="#pAtk"> 10.26 11.22 11.94 12.94 13.55 14.44 14.85 15.92 16.68 17.84 </table>
      <set name="magicLvl" val="#magicLvl" />
      <set name="operateType" val="OP_PASSIVE" />
      <set name="skillType" val="BUFF" />
      <set name="target" val="TARGET_SELF" />
      <for>
        <add order="0x40" stat="pAtk" val="#pAtk" />
      </for>
  </skill>
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Gladicek




Posts : 2
Join date : 2011-06-20

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PostSubject: Re: augment question   augment question Icon_minitimeTue Jun 21, 2011 2:55 am

Synerge wrote:
-.-

I got this skills from the retail server

Code:
  <skill id="3240" levels="10" name="Item Skill: Might">
      <!--
        Comments:
        Description: Passive: Increases P. Atk. when equipped.
      -->
      <table name="#magicLvl"> 46 49 52 55 58 61 64 67 70 75 </table>
      <table name="#pAtk"> 10.26 11.22 11.94 12.94 13.55 14.44 14.85 15.92 16.68 17.84 </table>
      <set name="magicLvl" val="#magicLvl" />
      <set name="operateType" val="OP_PASSIVE" />
      <set name="skillType" val="BUFF" />
      <set name="target" val="TARGET_SELF" />
      <for>
        <add order="0x40" stat="pAtk" val="#pAtk" />
      </for>
  </skill>

Yeah Synerge stats look same as from leaked freya files Smile
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PostSubject: Re: augment question   augment question Icon_minitime

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